What’s the future for FlashMediaServer with Adobe OpenSourcing RTMP? 3 comments
As Adobe announced plans to Open Flash Platform Messaging Protocol I’m interested to understand what that means for FMS? With the latest 3.5 release of FSM I’ve been disappointed we still need to use AS1 for server-side code when creating multi-player games and the fact there’s no AS3 components ;( I get the impression time and money has gone into streaming video as opposed the interactive server? I’ve had a Red5 sticker on my laptop now for about 6 years and it’s still only at 0.8 release preventing us using it on client projects. Colin Moocks Unity server has always interested me but as far as I know it’s only AS2. With RTMP being open-sourced can we expect some quick developments in the area of AS3 server-side code and Interactive Servers??? multiplayer seems to have taken a bit of a back seat of late so this could be good news? The Plot thickens…
3 Responses to 'What’s the future for FlashMediaServer with Adobe OpenSourcing RTMP?'
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Hi Paddy,
If you’re looking for client-side componentry, and enough flexibility over logic to build some cool stuff, Cocomo might be of interest : http://adobe.com/go/cocomo
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That’s Great, Thanks Nigel, I’ve heard of Cocomo but never investigated it - Looks like this could be what we need, will dig in, wish I knew more about it’s licencing options and release date as we’ve got a project on the go and need to figure out things pretty pronto…
I don’t think it will have any influence at Media Server development - it looks like they don’t bother making server side programming more ‘developer-friendly’. Probably they have some reason for AS1 staying that long in their hearts… but I don’t get it at all!